May 1st, 2008 by andy
What a challenge! How do you turn some of the most iconic and well-designed videogame characters of all time into 3D equivalents without compromising the style?
Capcom show us how:

Stylish!

Facial Animation!

Dramatic!
Yep, it all just goes to prove that it’s not the size of the tool it’s how you wield it. All we’ve got here are polygons, normal maps, some textures, and lighting - just like every other PS3 and XBox360 game - but with an added extra pinch of talent. Actually, lots of talent.
Source: Eurogamer
This entry was posted
on Thursday, May 1st, 2008 at 5:10 am and is filed under XBox360, art, game characters, games, ps3.
Cool video showing it in action –> Street Fighter IV - Arcade gameplay
It looks like they have kept the gameplay as simple and brilliant as SF2 without dicking around with the mechanics, opting instead to just make it look completely amazing! The still action shots look like paintings!